DLC for Cyberpunk 2077 is “what the game should be,” says CD Projekt Red

In a documentary, developers are thinking about what the game was at the time of its release and what has changed with the advent of Phantom Liberty.

The documentary released by ARD Media provided more information about the development of Cyberpunk 2077. For almost 70 minutes, CD Projekt Red reflects on the release of the game on PS4 and clarifies controversial moments.

Thanks to the appearance of Phantom Liberty, the action-role-playing game has gained a new life and has already become one of the 2023 rating games on Metacritic. But, despite such success and revival of the basic game with update 2.0, Is this expansion could cross out the consequences of a failure in 2020?

According to representatives of the studio, this DLC is all, "What should be the game". If Cyberpunk 2077 went on sale with "technical" the quality of the expansion, it would not have to be removed from the PS Store, it would not have to be returned to players or sharply criticize.

When you are too high, the fall is very painful. As for me, Phantom Liberty is the last word that we can say, and we can show in principle what we want to see it – what we really wanted the players to feel that we wanted to offer them what our game should be.

Pavel Sasco, director of the quests Cyberpunk 2077, says that the role -playing game was created in a hurry. In an interview, he mentioned that the development was conducted in "Very short time", And he said that people did not have "complex" Representations of production.

Apparently, the developers did not manage to polish "Game mechanics" and for a long time could not come to a single vision. According to representatives of the Polish studio, the concept of the game, which included the plot and principle of operation of the systems, was found late.

All our games are extremely complex, very large. They are very long when it comes to passing the entire campaign, the constellation of the missions. It seemed to me that the construction of the world is the most important thing. I focused on this and lost sight of how great and important technical perfection is".

Miles toast, a level designer from CD Projekt Red, said he almost left the company due to Cyberpunk 2077. With such a large -scale project and the need to constantly make improvements and changes, the developers had the feeling that they "Dumped through the ground".

And in conclusion, I would like to remind you that in the nearest Tuesday, September 26, the Phantom Liberty release will be released, the first and last expansion for Cyberpunk 2077, which will be available only for PC, PlayStation 5 and Xbox Series X/S.

Analysts are perplexed from the Starfield advertising campaign, which has not yet begun

Bethesda SoftWorks Starfield Scientific and Fantastic Role for a huge number of gamers is the most anticipated and, without a doubt, the best game of this year. Already now, users plan to create large -scale mods for the game, share their plans for the passage and other creativity. Meanwhile, the developers and the publisher of the project represented by Xbox Game Studios are practically in no activity for promoting their main hit. This situation seriously bothers the game industry analysts.

Several industry figures called "Very strange" Xbox advertising campaign to promote Starfield. "Strange" She has become for analysts, because advertising of a project of such a scale has not yet begun, although a month has remained before the release of the game. At the same time, experts cannot find objective reasons for such a solution. According to their own information, even a failed shooter Redfall received more advertising and actively advanced at all sites. Meanwhile, Starfield has only a few long rollers with a review of the gameplay and inexpressive promotions with various drink brands.

It recently became known that Bethesda and Xbox in partnership with YFOOD launch a limited series of drinks in Starfield style. And this is the only large advertising action for the game. According to analysts, this approach can negatively affect the sales of the game. The attention of users at the time of the release of the game can be won by other releases. For example, Sony is much more actively promoting Marvel’s Spider-Man 2, hanging huge posters and gluing whole trains.

Why spend on advertising if fans for free are perfectly advertising the game.

True, Todd 100% confident in fans and game

Yes, and it is better to give less promises and do less "Super advertising", that then the fans do not throw anything

Yes, they already promised a lot of things, and then you understand, there will be 30 fps, and that spirit . After T -shirts, they sent a letter of happiness by the investor, they say, do not expect great benefits from the game .And now they have stopped advertising the game)) I am not a fan of the game, and I’m not waiting for it, so I follow the fun) while I refrain from comments on the game when it comes out to see what comes out of this . Direct intrigue ! ))

Well, at least honestly about 30 fps and some others "peculiarities" The games said

And fix all the bugs.

What for? This is better than many years of advertising Cyberpunk 2077, from which it has already been naughty.

So I also think, let them do better the game, and if it shoots and so he will be heard

Knowing the conversation of a qualitative game will become only a few years later, and then purely thanks to the moders

Gazebo and high -quality release games are from the category of science fiction. The gazebo is to release the game, but models will be finished the game. Only after the release of a pack of mods and fan patches can you play normally. High -quality game of the gazebo = installation of a high -quality pack of mods from fans. And the gazebo itself always hacks and releases its games incomplete. All hope for modders, as for Starfield.

If only there were no bugs, and the optimization of good was present

And I am perplexed from such analysts. Here the BG3 will come out and the Starfield advertisement will begin.

Well, this is not a very winning strategy. BG3 will come out and will rattle after the release for a long time – reviews, roar, laudatory reviews, if everything is fine, or the news that everything is bad – with any outcome of the BG3 will be in the top of the news after the release. Given the scale of the game – he will not release attention from himself for a long time, given the fact that there is still a release on PS5 ahead and solving problems with the box.

You need to show the height of the flight over lovers to throw a cube

BG3 has been in early access for 3 years)

Everyone will play in isometry

Hey the guy. PSS just download)

For a year, it was already fixed in the media space, few of the players have not heard about the release of the next long -term arbor))

As the practice of inflated advertising and false promises on Cyberpunk 2077 showed – there was more discontent at the exit than WoW! exclamations. The game was saved by fashion while raids sawed patches. Starfield does not essentially need advertising – everything that is needed has already been shown in the development process. The same story with BG3 – the game for itself advertising, due to long early access and contact with the community.

But the game paid off several times

Now everyone is talking about BG 3, the point is now investing in advertising? And yes, someone doubts that even without advertising Starfield will be sold in million circulations and there will be no surge of new geumphos subscriptions?

In this case, we are dealing with analysts.

Considering that the shirts themselves do not believe in the good sales of Starfield reasons for the lack of advertising 2, or the game G+UNO and they understand that it is not the most successful option, because after the release they will be sprinkled, or there will be a transfer, and the game, and the game, and the game, and the game, and the game, and the game, and the game It’s not ready for the corny

Does not need advertising.

Because the transfer will be. : D

Principle for all times: good goods in advertising do not need.

People jump from info to info, from one site to another..

What for? All those interested in the Cosmosima genre so in the courses. The fans of the gazebo is also in the courses. Lovers Skyrim Skyrim have already bought. So the point of feeding advertisers?

Phaha, the objective reason is that she has already paid off on pre orderly

Given the price and availability in the gamest, I am not particularly sure of this)

Todd Howard has not yet destroyed Carthage. It’s time to launch a marketing company of the game for a long time!

On the scree of the schedule of the masses of the effect

Is it bad? The main thing is that optimization is the time of the masses of the effect. And the picture looks good.

Only masses are a corridor jumper) And this tower can most likely fly up and have lunch there)

I don’t need advertising, Game Pass paid.

The first sentence in the news answers the question about advertising)

Um, and 200 videos are not an advertisement already? Yes, and Fallout 4 was generally announced a few months before the release.

"Don’t Spend a Lot of Money On Advertising.The Best Way to Tell ABOUT THE PrODUCT Is to Make Itlly High Quality and Popular. It is Worth Spending Most of the Money on this – The Product Will Sell Itself." (c) Elon Musk

Yes, everyone understands that it will be Skyrim 2.0, only ships will add a bunch of empty planets for the jerking farm resov.

And what to advertise, to spoil the whole game, it will be released and played, they have already been emphasized for presentations, it is a pity for some reason some such as two Belorocoru LSBSHBIKs distort the actual Starfield saying that there will be no open open spaces of the entire planet and can only run around the carabroe where It was landed, well, at the presentation they said that the whole Polanet or the Moon was available, and they will return to the ship on their own or they will get wet in the fast, many did not understand the point that they would have all sorts of taste so that they did not have to run far, and they would run far, and It’s not that it will be possible to run the current of the warship of the frame, but there are no hamsters distorted the info and trumpet the game in their news, the game, they are currently at the output that they carried all the game, showed them the game completely read,And they seemed to be blindly thought of everyone and mislead the players. Maybe even at the Gamskomic 2023 at the end of August to show for reminding and a mustache on September 1, the release is already a game as a game, there are no analogues of such a combination in the game, there are current all sorts of non -symbols without plots and study and norms of the battles, all sorts of non -noumena are just a thoughtful game , Strazitizen generally simulator of pumping money MMO, unfinished without any essence and gameplay of the plot and so on, immediately combined a lot as compactly and comfortable as in the phalaut of the current in space, this is not a cosmos simulator, and not cosmos, this is a plot RPG 4 current with elements of space study, briefly phalaut in space, the current of the aliens is not yet in the game, we can push the mogers, we can be connected as a plot, or they left them for future parts in the future, while the current is like this, the game eats, shooting part, dialogs plot, different places,the possibility of a revelry for lovers to run through the open spaces of the planets (not knowing, in the know -Sky know there is no shooting part, there is no such study of the planets and the Open, there are cartridgeal palette palette palette palettes and it makes no sense at all, and even feces played and even feces. Nou Men Sky, the fact that they promised not to be realized in the know -Sky, a completely different game came out, as they promised one another stub of some kind of stub of some kind on the knee made), in general, the game will go out, we’ll be especially gifted and will spend life in an empty

I expect The Outer Worlds, but more free, possibly more serious and designed, then it will be Goti)

The most cool thing is that in the comments they immediately formed "Specialists" in the field of marketing and analytics, as well as specialists to assess the competencies of specialists in the field of analytics and PR/

Games from the gazebo in advertising do not need. And no Baldursheytes will beg them – BG3 is an interesting plot RPG, but if you do not get to go, then there will be enough pairs of three passages to get all the necessary impressions, and then everything, especially a step -by -step fight for many is a significant minus. And the games of the gazebo with open worlds and a bunch of mods can be played for years.

Here, step by step feces

Plus. No divinity jumped through Skyrim in her greatness, bg3 to Starfield like on foot to the moon.

It is this step -by -step and stimulates not to play such games as a canopy 3, the yab played if it is not that step -by -step, but so I don’t see the point of downloading from a torrent, they made a normal RPG, even if the fighting is in diablo 4 without this step -by

At least 3 faces with the possibility of tactics as in Dragon Age.

Well, when I saw Diablo 4 tons, there is no longer bad prospect there, and in Baldurs Gate 3, they would have made the battles the same if they want, then the prospect is not a hindrance, there the plot of katsets, etc. Swap torrent Baldurs Gate 3 tomorrow as they lay out and cut a trainer that will be washed down a few hours after the release and we can with the trainer can scatter all these step -by -step battles, looking at the same way, I generally understood that the mouse would have to poke around the mouse where he was moving like in a strategy, and This is how it infuriates, I won’t hide strategies, I would like usat bers as normal RPGs from a third person on my own and the battleship came up and so as in normal RPG games, I understand that this is a narrow RPG genre and not RPG as Bolshenevtra Igor Popular,But they will also play it, it will not be appropriately and the game is stupid to give the game as stupid since this is a bunch against the backdrop of a heap of steep gorians, a baldage 3 for especially gifted people, not for an ordinary layman and a gamer, the old ISS Payne or Konstantin is much more hunger than this step -by -step feces Housing schedules are not bad, but the gamers were not the main thing, then the OCCACA is not the main thing, then the canopy 3 in the wings on the Internet to it, the current with a bunch of special players of such step -by -step feces

They know that it is useless because they are now looking at Baldurs Gate 3

Most likely it will be "Nou Men Sky " It is precisely the quality of the output. Check

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Forbes: “Starfield is the first Xbox exclusive for a long time to touch the PlayStation fans”

It seems that many Xbox owners believe that Microsoft is long for thinking about how to approach high -quality games and their marketing. This does not mean that the quality of past games was better or worse, but it is obvious that for many years there has been a gap between the fact that users perceive games compared to PlayStation.

And now, with the advent of Starfield, one of those games that can influence the industry appeared on the horizon. The scope of what Bethesda created in this game, just giant. And the point is not only how well it is made, but also in the number of options, dialogs and design. It is felt that this is the game that will determine the generation. It seems that Forbes employees also quickly realized what this game is capable of. It may turn out that this will be one of those games that are very painful to lose in the war of exclusives.

According to Forbes employees, who, like the IGN, have already seen the game with their own eyes and, perhaps, even tested it, this game will become a turning point, given that it is easy to extrapolate the success of Fallout or The Elder Scrolls for a new project.

Of course, there is no guarantee that Starfield will be of high quality or that the launch will go smoothly. But the likelihood that it will be of high quality is great, given the influence that the last few parts of Fallout and Elder Scrolls had on the industry, and this is not some kind of wild multiplayer MMO experiment as Fallout 76. It seems that this is the biggest and ambitious game Bethesda, with a rather large margin.

It seems that PlayStation gamers did not often find themselves in such a situation. More precisely, for many years. When they miss a really large -scale game that is not available on their most popular console.

It’s the same as imagining Skyrim, which for 12 years has been sold by a circulation of 60 million copies that have not reached the PlayStation. Fallout 4 was sold by a circulation of 12 million copies in 24 hours in 2015. Starfield will not show this level of sales, because it will be offered on the first day at Xbox Game Pass, although it has already headed Steam charts thanks to preliminary orders.

The authors of CITIES: SkyLines 2 recognized performance problems, but they will not postpone the release

The developer and publisher of CITIES: SkyLines 2 admitted that the performance of the game leaves much to be desired, but insist that they will release the long -awaited urban planning project on a PC, as planned, October 24.

The developer of Colossal Order and Paradox publisher published a joint statement for fans remaining concerned after Cits: Skylines 2 increased the minimum and recommended characteristics.

CITIES: SkyLines 2 is a game of a new generation, and, of course, it requires certain hardware requirements. Despite this, our team tirelessly worked on creating the best conditions for the game, we did not reach the indicators that we counted on.

Although it is very unusual when the developer warns about the performance of the upcoming game, Colossal Order said she made such a decision because "We always believed in transparency".

Despite the possible problems with performance, Colossal Order said that it would release CITIES: SkyLines 2 next week, which corresponds to the current release date.

We still believe that for the long -term perspective of the project, release is now the best way out. We are proud of the unique gameplay and capabilities of Cits: SkyLines 2, and we sincerely believe that it offers excellent experience that you will like.

Colossal Order said she would "Constantly improve" game in the coming months, "But we also want to justify the expectations of performance to the upcoming release".

We strive to ensure that CITIES: SkyLines 2 should like as many players as possible, and we strive to fully reveal its potential.

In an additional note for the press, Colossal Order explained its position.

Colossal Order and Paradox are 100% aware that Cits: SkyLines 2 requires high-performance High-end, and they want players to also know about this. They are going to continue working on performance as reviews from players from around the world arrive, but the game is not delayed, and therefore players should remember the recommended characteristics.

Paradox and Colossal Order FAQ admitted that some PC Gamers will experience performance problems. "It all depends on the configuration of your PC", – Representatives of the company said. "Someone will have problems, someone does not have. It also depends on how high the graphic settings are compared to the hardware".

Last month, Paradox and Colossal Order postponed the output of the CITIES: SkyLines 2 from the launch planned for October for the spring of 2024 and returned the money to those who placed a preliminary order.

Meanwhile, Paradox said that modding will be available in Cits: SkyLines 2 shortly after entering the PC. When the game goes to the consoles, console players will also be able to use assets mods, which means that CITies: SkyLines 2 will become one of the rare video games that allow the use of cross -platform mods.

However, Cits: SkyLines 2 will not support other platforms such as Steam Workshop. "We decided that our platform would be Paradox Mods, as it allows us to have cross -platform compatibility with mods", – It is said in FAQ. "We also wanted fashion to be more easily accessible in the game, which we did with Paradox Mods".

Valve warns the Counter-Strike 2 readers on the first day: we will come for your accomplices

Listen to Counter-Strike 2 players: Valve released a warning that not only cheaters would be severely punished in the form of permanent banks, but also "accomplices" They will also be punished. What does it mean? We still have to find out from Valve, which, perhaps, intentionally does not disclose the details of this aspect of his anti-shack program in order to avoid bypassing bypass.

The warning appeared in the form of one line in the notes for the release of Counter-Strike 2, published yesterday on Steam. The very first line in the section "Matchmaking" reads: "If one or more party members are found guilty of cheating and permanently banned, all their accomplices (Orig: Associates) will be punished by the loss of the rating of the profile and rating CS".

The problem of cheating in Counter-Strike exists almost as much as there is Counter-Strike, both among ordinary players and on a professional scene. Over the past years, Valve has done almost everything possible to punish and dump the cheaters, and in Counter-Strike 2 she immediately took a tough position, refusing people convicted of CS: GO, in participation in the beta version of CS2.

But the new CS2 policy leaves one big question open: what exactly is "accomplice" in this context? Anyone who regularly plays with a caught chiter, or the one who accidentally gets into matches with Chiters? Or it could be someone who just ended up in the wrong place and at that time – was paired with a guy who seems to be a very good player, but actually uses khaki? "Accomplices" – so vague concept that it is impossible to unambiguously say about it. Perhaps this is done specifically – so that the players do not risk it, not knowing exactly where and how the Banghammer will fall, but this way to control the huge audience of CS2 seems inaccurate and troublesome.

The threat of punishment is not the only new way by which Valve is trying to wean players from cheating in CS2: in Premier mode, in which players compete based on the rating on the map, "Players with a very high CS rating are prohibited from playing with accounts who do not have such a rating".

Yes Yes. This game is a bunch of cheaters

A bunch of mother’s battleships for pixels, outs of one word, they also fly to a ban with inventory of 1kk and more, and also because of the cheatics)

And behind all your relatives))

Up to 7 knee curses I will apply xd

MB, ACITIONS – Those who were in Pati with Chiter

Why do you think so?

The warning appeared in the form of one line in the notes for the release of Counter-Strike 2, published yesterday on Steam. The very first line in the section "Matchmaking" reads: "If one or more party members are found guilty of cheating and permanently banned, all their accomplices (Orig: Associates) will be punished by the loss of the rating of the profile and rating CS".

Pfff. This is an ordinary old EMA of all FPS juster. What a game with "dishonest" The player will answer everyone in the match.
If you read it in your team – either you boil it, or leave it yourself. If you continue to play a round with a chiter in a team, you get a ban as an accomplice.
The same applies to Baguza and exploit.
If you see a violation, I must convey and leave the match. Continuing to play – share punishment.
There is nothing new. This is a long -hazardous practice. Moreover, not only in shooters. And in MMO this is practiced.

When I was captured in captivity 2 EU – everything was extremely fierce there in this regard. So he played for a pilot-tank and shot from one "hexa" another.
The reason was banal. After the closure of the English captivity – Chiteri poured out to Europe. The game, which was promised 11 years of support and e -sports was blown up in a week with all this. Well, the inconspes to "save" The situation began "linked" ban everyone. I mean. The entire Continent card is a certain size "Hexes" And each such hex – a dynamic database fixing fighters on a particular battlefield.
Tob you, there is a fight for "Biolaboratory" – One database of players. If someone with BL took off to the neighboring fort to cut off the connection of BL with the enemy warpheit, he is discharged from the BD of the Biolaba and fits into the database of her fort and so on.
Well, the outfits began to honor who played in what battle and just banks the people. If you, if 100 players were shooting up for the biolaba, all 100 will go to the ban, as there were 1 cheater or hacker among them. And so the game is fiercely empty. Now in the peak there is only 300-400 players in total. And then when there are events or updates. From past epic battles 200/200 or more, there was no trace left.

And I’m a tanker-tank and I do not care. If they storm bilaba, I get up so that you can throw high -explosion in the door from my hex with a canopy. If a technical platform, I get up so that a canopy flies into the opening between the gate. Power station – to throw out the landmakers to the generators of power fields and the upper hatch so that they do not bypass from above. And so I played on the tip of the Timmates. I haven’t seen where to fly. I was stupidly reported by communication and I took the amendment. As a result, he survived all this. But then it became not interesting to play stupidly. No online, and they stopped fighting the cheat. Nerfs, Nerfs, Nerfs and all more with them.

Stranded: Alien Dawn will receive a major update next week

A large new update of Stranded: Alien Dawn was announced the next week, and it will bring a number of new materials for the Survival Survival simulator of aliens. You can explore a completely new region full of unique flora and fauna, as well as use new mechanics, tools and much more.

Stranded: Alien Dawn went on sale in April, and has been in early access since last October. Now the developer of Haemimont Games is looking into the future, releasing the first major patch after starting the game, which is really quite large, largely thanks to the new Saltu region.

According to Haemimont, these are thick arid jungle, populated "diverse flora", and "new and exotic animals", specially adapted to the conditions of the jungle. A year in Salt is divided into humid and dry seasons, but there is no cold weather, which means that food will decompose faster and you will have to cool the survivors.

In addition to the new jungle environment, the update of Stranded: Alien Dawn will bring new mechanics that you have to compete. First of all, these are new flags of territories and working zones that will help you distinguish between zones where survivors can or cannot move. You can appoint survivors to certain areas, change their behavior depending on the environmental factors and much more.

New mechanics "The instruments of the survivor" also debut in this update. Now your survivors will have tools, including a set for survival, various tools for harvesting and trees, signal missiles, as well as a respirator for events associated with toxic ash. A new survivor with treatment skills is also added, which should perfectly supplement the dangers of the region Salta.

The exit of the update is scheduled for June 29, and on June 28, a live broadcast will take place on which Haemimont will tell you about what awaits you.

Silent Hill: Ascension acquired the release date

Currently, the development of Konami has several Silent Hill franchise games, including both new games and a remake of everyone’s beloved Silent Hill 2. One of the most striking projects is undoubtedly Silent Hill: Ascension, which is described as an interactive streaming series.

And now, thanks to the game page on the game on which the preliminary registration that has appeared in the Google Play Store, the players finally have information about the date of the project: Silent Hill: Ascensions will be released on October 31, and the first episode will appear just to Halloween.

According to the developer, Genvid Technologies, Silent Hill: Asceence is "A unique combination of streaming shows and video games, where viewers can affect the fate of the characters, worlds and stories that they love".

"The series talks about several main characters from different parts of the world, who are tormented by new and terrifying monsters Silent Hill. These monsters, hiding in the shadows, threaten to absorb people, their children and entire cities, since they are drawn into the darkness with recent killings and long -suppressed fears and guilt".

In Silent Hill: Ascence will be presented "Daily plot scenes where every day will differ from another depending on your actions and the choice of the audience". As the plot develops, the audience will be able to decide which of the characters will survive, who will be redeemed or convicted of their actions, and who will face terrible consequences. Follow the episodes of Silent Hill: Ascension can be both through the browser and in its own applications for all platforms, including mobile and consoles.

According to the insider Dusk Golem, Silent Hill: Asceence can be downloaded and watched for free, and monetization will be carried out through a subscription similar to the one on Twitch, where subscribers receive emoji, cosmetics and other bonuses.

Ascension – the first of the new Silent Hill projects announced by Konami. NoCode studio is working on Silent Hill Townfall, published by Annapurna Interactive, Bloober Team (The Medium, Layers of Fear) – over Silent Hill 2 remake, and Neobars Entertainment – over Silent Hill Fe, "a completely new story, the action of which takes place in Japan of the 1960s with the world, as beautiful as terrifying".

Phantom Liberty will improve Cyberpunk 2077, CD Projekt introduced a list of changes (updated)

Cyberpunk 2077: Phantom Liberty should be one of the most important premieres of this year. During the interview, several interesting things became known about what changes will offer an addition compared to the basic version of the game.

Phantom Liberty will present quite a lot of gameplay improvements that will be transferred to the basic version of the game. As the authors said:

The addition was a platform to improve the basic game. Our internal goal was to constantly balance production. This was expressed in the innovations in gameplay and in the perks. Now there are fewer perks, but they have become much more specific and powerful.

  • All the main, basic mechanics of the game were significantly processed or updated.
  • The complexity curve is different, the levels and luts are different, the types of enemies were processed for a greater variety.
  • Updated user interface.
  • A new, sixth attribute, biochip will appear in the addition, for example, there will be new skills for the blades of the Mother of God. To pump this attribute, you will need biochip glasses that can be found in Dogtown.
  • Significant gameplay improvements will also be implemented.
  • These include battles on vehicles – the player will be able to shoot, sitting behind the wheel of a car (by directing weapons through the windshield or windows), and on some machines their own weapons (gatling machine gun/rocket) will be installed). You can use your katana on motorcycles.
  • Artificial intelligence was also improved.
  • One of the main fruits of AI improvement will be a strongly improved police system that will make battles more interesting and believable.
  • In addition to the main and side missions, the game will have a lot of minor tasks, as well as courier orders. Or for example, random cache will fall from the sky that need to be taken. However, to get them, you will have to participate in races. The world will also be enriched with many new secrets that are waiting in the wings.
  • Mom Wells will celebrate all the Night Cuts that you can hide. At the same time, you will need to fulfill certain conditions, for example, hijack without damage while you are persecuted. There will be many options for this task, for example, you need to pursue the car and hack it remotely to steal.
  • Cars can no longer be bought from fixers, as in the basic game. Instead, mom Wells has a site in the game where new cars will be added – and some of them are equipped with weapons.

Creative Director Pavel Sasco said that "There are very few systems that we have not changed or updated" and that they just need to leave the game in great shape. "We need to make sure that it will be accepted as well as possible".

Cyberpunk 2077: Phantom Liberty will be released on September 26 on PC and consoles Xbox Series X, Xbox Series S and PlayStation 5.

Metaphor: Refantazio seeks to become a “third pillar” for Atlus and is at the finalization stage

Over the past few weeks, we have not missed large announcements and updates of the games, and one of them, in particular, caused a lot of noise – MetaPhor: Refantazio. The epic role -playing fantasy game, created by the creative leaders of Persona 3, 4 and 5, is positioned as the next large ATLUS franchise, and fans of the Japanese company are looking forward to its exit.

In a recent interview uploaded by Atlus, the director of Katsura Khosino said that the team of developers of fantasy role -playing play hopes that the game will become "the third pillar" For Atlus along with Persona and Shin Megami Tensei.

After the worldwide success of Persona 5, I think, many people think about Shin Megami Tensei or Persona when they recall the two largest RPG ATLUS franchises. We wanted to create a third support for the studio with this game, creating a large -scale epic role -playing game in the style of fantasy, which we had never done before.

Of course, the expectation of this moment was long: for the first time the game was announced as Project re Fantasy back in 2017. However, Atlus said that the launch of a fantasy role -playing game is scheduled for 2024 – although it is likely that it will have time to go out at this time?

According to the gamer director, this is quite likely. In a recent interview uploaded by Atlus, after the story about the plot and setting of the game, as well as how it combines fantasy setting and modern aesthetics, Khosino also presented brief information about the development of the game, confirming that the Studio Zero development team is currently located In the process of finalizing the game.

As we continue to polish the game, we will disclose new information. "Please look forward to new news from us.

This, of course, is a rather brief information about the development, but, given the fact that Studio Zero switched to the development stage when it is focused on polishing the game, we can assume that the main part of the development cycle has already been completed. Let’s hope that this means that the game will really be able to exit in 2024, as expected.

When this happens, Metaphor: Refantazio will be available on PS5, Xbox Series X/S, PS4 and PC.

Insomniac Games improved costumes in Marvel’s Spider-Man 2 due to leakage

A few weeks before the official release of Marvel’s Spider-Man 2, the largest leak was held on the Web, which opened all the costumes for Spider-Man. The authors of the game from the studio of Insomniac Games quite modestly reacted to this, advising the players to beware of spoilers. But it seems that it was the leak that greatly influenced the output of the first update for the action even before its release. As it turned out, the developers managed to process some costumes.

Gamers who gained early access to Marvel’s Spider-Man 2 shared new screenshots from the game after the release of the patch. Judging by the images presented, the update was devoted exclusively to the costume of the main character. Some problems with details were fixed, and some outfits as a whole received a significant improvement.

As gamers note, all changes in costumes suspiciously coincide with what many criticized the game, seeing merged screenshots. Probably, the developers from the Insomniac Games carefully monitored the audience’s reaction to the leak and tried to correct the controversial moments to the release of the game.

Marvel’s Spider-Man 2 will take place on October 20 on PS5.

Even with the correction of this, many fell in love with this costume due to good rich colors and large lenses, and then everything is in the wire

This costume was waiting the most, but he upset me, some kind of lenses are not the same, they are even some kind of shrimp, and the spider on his chest should be black, and not white, then Orig threw off

But there are fans who made a mod on the NFP from the 2nd film Andrew Garfield, and this mod on the costume looks the same as in the film, but what the expanses did, 💩

I will even give an example that there is another mod for 1 part of Andrew Garfield, even there it is obviously visible where the mod is, and where they made the heads, I’m just in full 🤬

But I will still play for this costume, even though he didn’t go to me that they had done, I just find myself too much at Andrew’s suit

Where is the white spider? The same screenshots with different lighting. You are not a color blind by chance?

Sorry, apparently I’m blind and I can’t cure where the black spider is where the white

I just had the appearance that many costumes from films, many costumes in the game are not at all like what it looks in the film, so I find myself so strongly to the suit, excuse me, t.I wanted him to look like exactly exactly

I apologize, you ever heard about reflexes and glare from light on objects of objects? There are such concepts in the 3D graphics and in the properties of materials in particular, as Metallic, Specular and Rounness. It is they who are responsible for the quantity, quality and dispersion of the reflected light from a particular material. If you are straight in very simple words, then in the game the logo is more "glossy", what is necessary. Therefore, it looks "Not black", For there is excessive glare. This can be corrected literally with one slider. But, given the nature of the glow of the glare and the incorrect shading regarding geometry, I dare to assume that they also moiled with a map of the normals. This is more difficult to correct. In any case, you need to look in dynamics. According to the shakal shines by eye, such things are difficult to isolate and understand what exactly is wrong.