Diablo 4 players are already starting to enrage that Blizzard is constantly climbing with its nerfas, without offering anything useful

There are such ruins Erid in Diablo 4, a dungeon that was a great place for pumping thanks to the abundance of elite enemies. Throw it out of your head, because the ninth Blizzard update is a nervous dungeon, as a result of which the amount of spavna of the elite fell sharply, and you will have to work hard to get additional paragon points after the level of the 50th level.

Hotfix was released on June 12, and made changes aimed at "Standardization of the density of elite monsters that spawn in dungeons", to make sure that "No specific dungeon is clearly more effective for passing than others". In short, in places such as Erida, there will no longer be noticeable more elite monsters full of XP and Luta than in other gloomy holes Diablo. Fans, as expected, are not enthusiastic.

Sabredit Diablo 4 is already crowded with dissatisfied players: several topics devoted to complaints about patch were scored thousands of likes and various Reddit awards. One of the most popular is the theme of Audiorejectz, entitled "Racks, we run around the dungeons to get the level, because XP sucks everywhere!". In the message, which at the time of writing the article scored more than 5.7K likes and ten awards, Blizzard is criticized by the fact that instead of improving the alternative sources XP, Blizzard cuts existing.

Audiorejectz claims that the reason why Diablo players, especially solo, continue to return to XP farms like Erida, is, "that XP is in any other place, it’s crap, everything is simple". Further, the topic says that "World bosses, nightmare dungeons – all of them need Buff on XP" So what "It’s a shame when Blizzard makes the level more and more difficult, especially for player solo".

Judging by the number of likes, these moods are widespread in the Diablo community. The most popular comment by the user Recovery_water notes that "D3 went through the same thing, the players demanded more density, in the end they gave it in the form of rifts, and this turned out to be very popular". The subsequent comment from Entreric agrees with this: "This game has not learned anything from d3. We go through the same cycle".

Anger is not limited to one topic. A theme appeared in another place called "Stop lowering the density of mobs in specific dungeons! Improve the density of mobs in other dungeons!" From the user under the nickname Devious1 scored about 2.5k likes and a long stream of comments. STOIAN40 theme "Can Blizzard stop the nerd any fun/good dungeon in the game?" Sicked 1.7k likes, and a topic called "Enough nervous, start bragging" from Janus408 scored 1.2k likes. The topic dedicated to the announcement of the hotfix also represents the raging sea of ​​discontent.

The community of community is quite fair. It is unpleasant to feel that every patch of the game takes something from you, and does not add, and it seems that the understanding by the players of the game and its mechanics is punished. Maybe XP Fermes in the game and need some adjustment, but it would be nice if Blizzard provided some gingerbread in addition to the whip. Maybe in hotfix 10?