The development of Final Fantasy VII Rebirt help Square Enix reopen the series of the series
After a decade, an overly serious attitude to the Final Fantasy 7 remake of 2020 was a kind of return to the funny and cheerful charm of the cult series of JRPG from Square Enix. As it turned out, the work on the remake and its continuation of the Final Fantasy 7 Rebirth helped Square Enix again discover what the fans loved this franchise first of all.
In an interview with the Japanese publication Denfaminico Gamer, the developers of the Final Fantasy 7 Rebirth said that work on new games helped the company to realize the strengths of the classic FF classic games. After the Final Fantasy XIII and Final Fantasy XV has fallen failure, from the point of view of the community, the developers felt a certain internal need for the search for the spirit of the series, t.e. true strengths of the franchise.
When creating the games of the Final Fantasy series, starting with Famicom (NES) and ending with the PlayStation, we added all the strangest elements simply because we wanted this, ”says the old producer Yoshinori Kitase. Now, when the hardware is becoming more powerful, and the graphics are increasingly realistic, it has become much more difficult to insert crazy ideas, as in the past.
However, returning to the trilogy of remakes some more cute and funny ideas of Final Fantasy 7, such as the Claudian dressing segment or a date scene in "Gold saucer", The team realized that it was not necessary to delete all the most interesting from the series.
When creating this remake, we added quirks to the game, which, it seems to us, belong to the old days, and at the same time we show a realistic world, ”continued Kitas. In my opinion, keeping the balance between "a sense of reality" And "toy", We save "Spirit FF7". We can say that if we were focusing only on realism when creating a remake, we would eventually throw away many stupid elements. We save "FF7 fun atmosphere".
However, the uniqueness of FF7 has not changed plans to create new parts. So, for example, the last part of the series, Final Fantasy XVI, compared to the original, still makes a series of more serious, more western.
As hardware is becoming more and more perfect, and the development time takes more and more time, I still think that "FF is a game in which there is everything and everything, says the creative director of Tetsuy Nomura. We create this remake, striving "put everything in it", like good old times. This is possible only because we have an original FF7, as the basis for development".
In a word, the developers added what they wanted to the game and were able to do it, because they had an original FF7 as a starting point. Final Fantasy 7 Rebirth – this is not just a remake of the plot of the original game, but also the second part of the new approach to the narrative. After the first part is completed in the second, most likely, significant changes will occur, including the introduction of the head with Zak Fair into the game.
Otherwise, we recall that Final Fantasy 7 Rebirth will go on February 29, 2024 as a temporary exclusive for PlayStation 5.